[Alliance] Morale Booster

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Quest Summary

[Alliance] Morale Booster

[Alliance] Morale Booster

ID 41612 quest
Sandstorm Repeatable
Level Range
58+
Client Level
58
Max Repeat
1
Dialog Pages
7
Item Links
1
Quest Chain
0
Requirements
0
NPC Links
8
Category 2 Sandstorm
Reward EXP EXP 5,257,717
Race Elyos Asmodian
Class All Classes
Quest Dialog 7 page(s)

Dialog

select1

Although I have a keen interest in Elysea and Asmodae, this world holds its own wonders. And terrors, of course.

This land shows ample sign of being directly influenced by Tiamat's power, especially in creatures like Cavalry Chief Tagata, Continuum Guardian Arachi, and Ativas Crystalline.

But even in such peril, there lies opportunity. As symbols of Tiamat's might, those beings make for valuable morale tools. If you could kill even one of those three, the spirits of our troops would improve significantly.

Accept. Decline.

Dialog

select2

It's hard to keep up morale here, with the power of the Dragon Lord so near and so strong.

Every victory piles up, though, one on top of the other, creating an ever-stronger edifice.

My mission to you is one more brick in that edifice.

Reward

select_quest_reward1

I predict a great boost in spirits around Prago Outpost.

You have demonstrated that Tiamat is beatable. We can win!

Thank you very much, your character. And please, stop by sometime and tell me more about the userrace people.

Summary

quest_summary
  1. Defeat one of Tiamat's Monsters (/1).

  2. Report to Solteria.

You promised to defeat one of the creatures empowered by Dragon Lord Tiamat: Cavalry Chief Tagata, Continuum Guardian Arachi, or Ativas Crystalline.

Complete

quest_complete

Solteria wanted you to defeat a particularly strong being empowered by Tiamat to boost troop morale.

You succeeded, inevitably bringing a boost in the spirits of the local Legionaries.

Acquired

select_acqusitive_quest_desc

In Progress

select_progressive_quest_desc

Item References

Item Relation Qty
reward 1

NPC References

NPC Relation Level Qty
Dialog 60 -
Dialog 60 -
Dialog 60 -
end-npc 60 -
hunt-target 60 1
hunt-target 60 1
hunt-target 60 1
start-npc 60 -