[Group] Drakan Gone Qooqoo
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Quest Summary
[Group] Drakan Gone Qooqoo
ID 4525 importantQuest Dialog 10 page(s)
Dialog
I'm not all blood and glory, Daeva. I've always been fascinated by magic. I wanted to research spells, create them, even learn to use the enemy's own powers against them. That would be beautiful irony, don't you think?
So I've been learning as much about monster skills and spells as I can. I recently heard about a fascinating figure: Commander Bakarma.
Ask Quest Accept
Oh, I know, I know. It's just that...I heard he can not only stun multiple foes at once, he can turn them into qooqoos!
Imagine! A huge Drakan like that, changing Daevas into qooqoos! If I knew how he did it, I could prevent it, perhaps even emulate it!
But I'll need a personal account, maybe some residual energy, to do it. I can't leave here, so if you could face and defeat Commander Bakarma, I'd reward you greatly.
Quest Accept 1
Wonderful! This is so exciting! No, you don't have to do anything special; just go to Draupnir Cave and fight Commander Bakarma.
He should use his qooqoo spell during the battle. Even if he doesn't, I should be able to examine the energies left behind from the attacks he does use.
I'll prepare both my research materials and your reward for when you return. In the name of magic!
Quest Refuse 1
But you don't understand! I can't just listen secondhand to these stories. I have to have some kind of trace magical power to work with.
Ugh! If only those others had come to me sooner, before the residual energies on them faded away.
Perhaps I could hire Charlirunerk's Daemons. I hear they have some pretty strong members....
Dialog
Imagine this: you're facing down a legion of Balaur. The Sorcerer behind you chants a spell in Balic. All of a sudden...all your foes are qooqoos!
That's my ultimate goal: to learn about the core, the specific weave, of magic, so I can use them to better ends.
So did Bakarma use the skill? Were you one of those affected? What did it feel like?
Reward
Marvelous! Between your description, and the residual energies I'm now drawing from you, I think I can make some great progress!
I have to say, though: this spell betrays a sense of humor I didn't know the Drakan even had. Strange foes, they are....
Anyway, please accept this. It's the least gratitude I can show for someone who's helped me so much.
Summary
Terminate Commander Bakarma (/1).
Report to Alberich.
Go to Draupnir Cave and fight Commander Bakarma.
Complete
Art wants to learn about the "Qooqoo You" spell cast by Commander Bakarma. He asked you to fight the Drakan to advance his research.
You went to Draupnir Cave, terminated Commander Bakarma, and returned to tell him all about being a qooqoo. Art was very pleased at this progress in his efforts.
Acquired
In Progress
Item References
| Item | Relation | Qty |
|---|---|---|
| reward | 5 |
NPC References
| NPC | Relation | Level | Qty |
|---|---|---|---|
| Dialog | 50 | - | |
| end-npc | 50 | - | |
| hunt-target | 50 | 1 | |
| start-npc | 50 | - |